Chapter 599. The Myth Assaults
This entity…should be the character of an important story. Or was…
The strongest ranked characters among the demons would be the Demon Leaders like Rougelier, or the Fallen Wind Ranger Calina, who were all Celestial tier bosses. Any bosses lower than the Demon Leader’s position would be the Demon Brigadier Generals followed by Demon Generals.
Hachilles was only banished, exiled after he had made a move on the wife of his higher-ups. From a certain perspective, this character should be extremely tough, since he had not be subjected to execution! Either Hachilles himself was too strong to be killed, or the higher-ups had been lenient enough to spare his life. Either way around, the Demons are not to be messed with.
Still, speculations would not help in games. There was no way to judge a character’s strength until one fights him. However, in a situation where you are playing an ultra reality MMORPG, you could judge a person’s strength just by looking at his or her status profile or flavor text. The demon’s AoE attack power was already insanely strong. Or better yet, his normal single target skill would kill a player in a matter of a second! If he kills one player every 2 seconds, he could possibly kill 1,800 players in just an hour. That would only be his single target skill alone! Such a boss would definitely possess a strong AoE killing skill! Queen Serena has her Meteor Sword, Princess Helena has her {Thousand Shadow Slash}, what would stop this demon general from having a skill of mass destruction!?
A proper analysis would show you that Hachilles has two AoE skills, the {Meteor Reign} and the {Shadow Cleave}. {Shadow Cleave} is a skill that could be easily avoided by standing away from his front. On the other hand, to compensate for that limited AoE, Hachilles possess the {Meteor Reign} which randomly strikes a large area! The problem was that the true area and timing of the attack would not be known.
The icing on the cake would be the boss’ {Devilish Tenacity}. With 300,000,000 HP, the demon could heal 1% or 100,000 HP every 30 seconds. To put it in simpler words, if the entire army of players could not fork out more than 100,000 damage every 30 seconds, defeating the boss would be an impossible task. You can stand there and swing away for an entire year, and the boss would still be doing his own thing without even noticing your presence!
Zhang Yang frowned. This calls for extreme improvisations. The boss’ skill had rendered his usual "grinding" strategy useless. That, and the skill - {Glare of the Death God}. He would barely manage it if the entire team devotes their resources only on staying alive!
Even if they could somehow stay alive and deal as much damage as they could, the boss’ Level was still much higher than theirs. With the level suppression gap system in place, both the players’ output damage and damage taken will be affected greatly. Paired with the boss’ ability to restore his own HP, it would take a miracle to kill him.
That was the reason why Zhang Yang and his merry friends had not managed to take down any S class and A class Inheritance bosses. All of them had HP recovery skills which would grind the players down instead of the other way round.
