MMORPG: Divine Mech Hunter

Chapter 1606 War Rewards



The Ruined Battlefield has now become empty and desolate. Of course, "empty" means that players have already withdrawn their armies, bringing them back or teleporting to their guild bases, rather than there actually being no one left.

Only a few factions’ NPC United Army still remained, cleaning up the battlefield and setting up camp.

Exploration and excavation are still to occur here later, and the stationed camps will eventually become portals for the Mirror Image dungeon. The pioneering phase has ended, so to challenge this dungeon in the future, players can only enter mirror mode. In comparison, mirror mode is simpler, but the same rewards can’t compare at all to the pioneering rewards.

Now, various teams have gathered in their respective corners, collecting the System’s rewards.

The entire sky has been rendered dazzlingly colorful by the light radiating from the rewards.

Starfire has claimed the universal first-kill reward, leaving only the evaluation rewards.

This time, the reward evaluation isn’t limited to the third checkpoint. Instead, it encompasses the dungeon’s overall evaluation.

"System: After comprehensive evaluation, Starfire’s overall rating for War Mode is SS++, and the overall rating for Adventure Mode is SSS+. First-kill achieved, overall rating SSS+++."

In the end, all modes were only divided into War Mode and Adventure Mode.

Teams targeting War Mode exclusively have no Adventure evaluation. Similarly, Adventure Mode challengers lack a War evaluation. They also don’t receive first-kill rewards but will be ranked, with a first-place achievement reward available.

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