MMORPG: Divine Mech Hunter

Chapter 1521: Competing for Supremacy



Mu Zi entered the arena, and just like the others, faced the initial roaring and charging of two monsters.

Mu Zi knew that the two monsters were not targeting him at the beginning, so he sidestepped and then followed with a backward roll, dodging clear of the path in between.

As the two monsters collided, Mu Zi pointed his Magic Wand, and a Fire Bird descended from the sky, exploding right in between the point of impact.

The two monsters were scorched by the flames but only for a brief moment before the effect of the Flame Burn dissipated.

Following that, one monster continued its charge, while the other kept rolling.

And now their target had become Mu Zi. As a Mage clad in cloth armor—a class with low durability—he would have to use his lifesaving skill if hit once, and a second hit would almost certainly result in instant death.

Moreover, against multi-hit consecutive attacks, it’s virtually certain that even lifesaving skills wouldn’t suffice.

So does that mean Mu Zi’s dodging, rolling, or even diving forward is ineffective? No, of course, they’re useful.

However, as a Mage constantly dodging, there’s simply no time to chant spells for powerful attacks, only managing to cast some instant-cast spells in the brief moments he can, which naturally do much less damage.

The abilities of the two monsters are really bothersome; against one, a skilled player would not find it too difficult if they could use their class’s powerful abilities.

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