Golden Experience

Chapter 63: “Thus the Quest Was Accepted”



Their former kingdom had six knight orders, each with their own unique duties. Deas’s First Order were the royal guards, while Sieg’s Third Order, as well as the Fourth through Sixth Orders, all served as pure military strength. That being the case, the knights of the Third Order were each far less skilled than those of the First Order, but far more numerous as well. However, the entire Third Order had not been dispatched in the expedition to this forest, only its first company was; in other words, they wouldn’t actually find a full quarter of the kingdom’s knights resting here.

“While I do want to know how Sieg’s company ended up here, why were the royal guards, Deas’s men, sent to the Great Liebe Forest?”

<Princess, there is only one reason that the royal guards would sortie…>

“Don’t tell me… because the royal family went to that forest…?!”

<It was as you surmise…>

Rare had heard that they were caught up in a plot hatched by leading officials in the kingdom, but she didn’t know that it was a conspiracy to depose the entire royal family. It made sense now why the captain of the royal guard would have nurtured such a strong grudge. Even though the victims were now all long gone, she could sympathize with the feeling of wanting to destroy the kingdoms that rose to power as a result of those machinations. For Rare, it served as an impetus to commit to in-game goals.

VRMMOs nowadays trended toward the fun of developing your own character; games’ storylines had long since stopped receiving much care or attention. In exchange, the games were studded with AI auto-generated short quests like stars in the sky. To put it another way, there were countless games that lacked a concrete plot-driven player objective. This game fit that mold as well since it set absolutely no goals. However, while there were indeed many players who had fun just minding their own improvement, there were still players who wanted to aim for some kind of objective within the game. Some liked finding long consecutive quest chains to clear, while others liked hunting world-threatening monsters, which were usually raid bosses designed by the development team.

Rare also wanted to see content like that. Having thought that, she could always issue a quest to her NPCs-turned-followers, something like “Destroy all the human countries!” Their final task would be to defeat a “raid boss” that was the country itself. Rare felt excitement permeating her body.

“So Sieg, do you also resent the six kingdoms that currently rule the continent?”

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