Another world Game Developers in Japan`s 1991

Chapter 44 - 42: Next Games for Akechi



Zaboru leaned back in his chair, deep in thought. "Now, two weeks have passed since the deal with Saiko Machine. Tetsuo-san said the manufacturers would be ready in about a month at the fastest, so I've got another two weeks or so. I guess I can make Akechi-san a couple of games in the meantime. But which ones?"

As he pondered, a grin spread across his face. Over the past few months after he reincarnated to this world, he had already created seven games, and in each of them, he had hidden a little secret—his personal signature character, Zabo-man.

Donkey Kong: Occasionally, Zabo-man would pop up and bonk Donkey Kong on the head, causing the massive ape to stumble momentarily.

Mario Bros.: If a player achieved a high enough score, Zabo-man would appear as a hidden enemy.

Pac-Man: During Super Mode, there was a rare chance that Zabo-man would swoop in and knock out one of the ghosts.

Super Mario Bros.: If the game was completed without losing a single life, Zabo-man would be unlocked as a secret playable character. Unlike Mario, he could shoot projectiles infinitely, making him an overpowered reward for skilled players.

Excitebike: Zabo-man was one of the racers that randomly appeared in different stages.

Mega Man: Zabo-man acted as a hidden ally, helping Mega Man in certain boss fights.

Final Fight: If a player scored high enough, Zabo-man would be unlocked as a hidden boss after the final battle.

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