Chapter 518: Evolution
As we walked back towards the settlement, I started looking over my System notifications. I felt like I had heard a pretty loud ding from it, and I was hoping that I would see something exciting.
The first notification I saw was a regular Achievement notification - although it had made a pretty large boost to my Achievement total.
| Influence: Make a major contribution to the future of (Unnamed Settlement)
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| Achievement +20,000
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It made me wonder whether we should try to prioritize finding portals that led us to higher difficulty worlds, in the future. Even if the locals were much stronger, the Achievement rewards clearly scaled to match that difficulty - at least, as long as we could still make a real impact on the world.
I smiled at the noticeable update to my Achievement total. However, my smile grew several times larger when I saw the next System notifications. The Achievement boost was nice, but there was something much more important waiting for me.
| You have accomplished something exceptional with {Echoes of the Deep}. Echoes of the Deep is able to be evolved.
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<Did you also get an evolution?> He asked.
<Yup! I’m looking at it right now!> I said. <You also got one?>
<Indeed,> he said. <Let’s finish up first, and then chat.>
I nodded, and turned my attention back to the upgrade option.
| Echoes of the Deep is able to be evolved. You have (2) options for upgrades. If you would like to unlock other options, it is recommended that you use this ability in new and interesting ways before you die. Note: Ability evolutions must be purchased within 72 hours of returning to the Market after death. If you fail to purchase any available ability evolution within this time period, you will forfeit this chance for evolution, and will need to earn an Ability evolution in another life. The current text of {Echoes of the Deep} is written below.
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| Keywords: Alteration, Ocean, Eldritch (3 Keywords.) Glut Penalty: 15 So long as you are dimensionally adjacent to the ocean of souls, or in contact with any body of water, your body will generate Alteration Essence. Furthermore, any brain and body you are inhabiting will support alteration-type spellcasting the moment your soul takes over the body. You retain access to your previous world’s shaping magic system in its entirety. This Ability will make you fundamentally closer to an ‘Eldritch Creature’ than a regular one. First, your existence will take a drastic step away from ‘humanity.’ Instead of a being of the physical world, you will become something closer to a half-physical, half-conceptual creature. In practice, you will be able to ‘link’ yourself to a certain concept, and then begin constantly growing your connection to that concept by doing things related to it. (For example, if you link yourself to the concept of ‘hope,’ you will grow your conceptual half by promoting and increasing hope.) This link will require a small amount of alteration essence to maintain, since your ‘innate biology’ is that of a being of flesh. (If you undergo soul surgery to change your innate species, this alteration maintenance cost may be removed.) The stronger your conceptual half becomes, the stronger you will become. The extra Skills and stats you can gain will vary wildly based on what concept you choose to embody, but this cycle of growth will have no theoretical upper limit - only a softcap based on the grade of this Ability. Whenever you die, the conceptual half of your existence will grow much weaker, and then you will be revived within an hour after death. The state of your previous body does not matter - you do not need to worry about keeping your corpse intact, or anything of the sort. This is more a form of ‘regeneration’ than anything else. (This weakening of your conceptual half is PERMANENT, although you CAN regrow any conceptual power that you lose through the same method you originally acquired your conceptual half). This Conceptual half will be linked directly to your soul, and will also strengthen and empower your soul and allow you to interact with other souls in a variety of ways. Possible Evolution routes: 2
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I just hoped that this ability would be as helpful when the four of us pushed for more lives, after this world.
I shook my head, and then focused on the evolutions. I had unlocked two paths. It was time to see what they were.
| Available evolution paths: 2 (Note: All currently available evolution paths will change your ability from [Intermediate] Grade to [Advanced] Grade unless they state otherwise.
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| Direction 1: Embodiment of Hope and Death Cost: 15,000 Achievement Glut penalty: 15 -> 35 You have often used the effects of {Echoes of the Deep} to kill, and you have also used it to bring hope to your chosen people… at the exact same time. This evolution is a reflection of your focus on extinguish, as well as its potential as a weapon for both hope and despair. Effects: Your conceptual half becomes permanently locked into being an embodiment of hope and death. from simply an embodiment of hope into an embodiment of hope and death. The stronger your conceptual half becomes, the stronger extinguish will become, and the stronger your healing and conceptual manipulation abilities will become. (This upgrade will also pull any hope or despair you have created in previous worlds you have visited, so long as there is still some trace of your deeds left behind in that world and you have not been forgotten. This is a one-time action). Extinguish will become more conceptual. It will matter less and less what the local laws of physics and biology are, because your ability will now function entirely off of a fragmented conceptual framework, instead of a semi-conceptual, semi-physical framework. (This will still be inferior to the fully developed conceptual framework that all Heroic abilities operate off of!)
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| Direction 2: Embodiment of Enchantments Cost: 4,000 Achievement Glut penalty: 15 -> 25 You have often used the effects of {Echoes of the Deep} to create a weapon which has expanded and enhanced the hope for the survival, not just of a few people, but of an entire settlement. Effects: Your conceptual half, relating to the embodiment of hope, becomes more capable of creating items and sustaining enchantments and item creation. You may use the concept of hope to create and empower items far beyond what they should be capable of, and even add on permanent new effects at a heavy cost.
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I still didn’t know what we would face when we fought for more lives, but with my new upgrade, I had far more confidence that we could survive whatever horrors the Market threw at us.
