Chapter 471: Growth
After the strongest members of our tribe left, our clan felt strangely empty. It wasn't just the lack of a few people here and there that made things feel so odd - it was the way people talked. The people were quieter and moved through the village faster when they were outdoors. In the days after our strongest tribe members left the tribe, people seemed far more nervous than ever before.
The events of the next few months proved that people were right to be nervous. Normally, we didn’t encounter very many dangers while our village-bearing beasts were on the move. Our speed, as well as the combat power of our wandering village, ensured that monsters didn’t actually show up very often, because they didn’t sense us quickly enough or couldn’t catch up to us. However, without the added safeguard of our strongest tribe members, the two times monsters did catch up to us, they launched dangerous raids on our clan.
The first attack was a pack of nearly four hundred wolves, each of which was abnormally fast and had ice magic available to them. They managed to deal some serious cuts to one of the legs of a village-bearing beast before we even noticed their silent attack and respond, which was when I realized just how much our scouting abilities had deteriorated without our strongest fighters.
Luckily, once we noticed the wolf pack, our mages and archers had an easy enough time clearing the wolves out. Our offensive power was more than sufficient to deal with the monsters following and harassing our village-bearing beasts. However, the fight was not without a price. During the combat, one of our warriors took an unlucky icicle to the eyeball, killing him on the spot before I could even try to heal him.
The second incident was less dangerous, though quite a bit more tricky. Our village-bearing-beast wandered into a patch of thick, unusually vibrant vegetation as it followed the ember, and the vegetation tried to ensnare our entire village bearing beast. Luckily, this time the threat was easier to deal with. [Fire Mages] had an exceptionally easy time burning down the plant monster, while I and a few [Ice Mages] used our own abilities to protect the town and the village-bearing-beasts.
While only one death from a few months of travel was far from catastrophic, it was still a stern reminder of how different life was now. The monsters in our area were far more dangerous when we didn’t hold a major advantage in the number of upper-level combatants, especially since we had never been near the top of the food chain to begin with.
Despite the heightened danger of the world, time continued to march on. The presence of the heroes in the hero training program started to become more and more noticeable as the years passed by, and we were called into the battlefield more and more often as we continued to fight off monsters and enemies.
The year that I turned nine years old, I finally hit level 40.
| You have leveled up! Ice Mage has advanced from level 33 to level 40!
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| +5 Free Stat Points (X7) +2 Sense (X7) +2 Mind (X7) +2 Vitality (X7) +4 Mana (X7)
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| Power: You have leveled up your Secondary Spark (X7)
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| Achievement + 1400
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| Slaughter: You have killed a Frost Wolf, Veridian Horror, Jungle Strider, Mud Maw, Flickerhound, Sun Tiger, Flamewalker, WorldSpine, DarkRoot, Brightmaw, Veldian Verryn, Callidian Eye Eater, and Veldrian for the first time. Influence: You have helped defend the ember against a monster attack (X13)
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| Slaughter Achievement Total: +14,200 Influence Achievement Total: + 8,000
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Of course, this also meant that I had a very hard time farming fifth kills and assists for monsters in this world - after all, the moment a fight ended, the odds of finding the same monster were extremely low in this world, and I could usually kill a few monsters on my own. With the lives of other townsfolk and warriors depending on me, and with the lack of room for error we had after our top-level combatants left, I usually didn’t have the room to mess around with assists - if I had the option I just went for kills, in order to save as much mana and essence as possible for healing after the battle. That meant that I ended up with surprisingly few assists.
I also got a few skills from slaughtering various kinds of monsters. Some of the skills were quite useless, so I didn’t end up taking them - such as the {Frozen Bite} skill, which I acquired from extinguishing one of the frost wolves. Even so, I got two new Skills that I ended up adding to my repertoire, along with a third Skill that enhanced my learning speed.
| Endless Hunger of the Ocean has devoured Flickerhound for the first time. New Skill created.
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| Snap-Step: You may store a moderate amount of any form of essence into this skill, then spend it in order to ‘snap’ out of reality for a brief period of time. When you do this, you will temporarily gain the ability to phase through physical attacks, so long as they do not contain a certain minimum threshold of mana or other forms of essence. Attacks based on essence and magic will also inflict less damage upon you than they normally would while in this state, though the effect weak. This skill consumes a moderate amount of essence for each second it is activated.
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| Endless Hunger of the Ocean has devoured Dark Root for the first time. New Skill created.
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| Born in the Shadows: While you are isolated from sunlight, your essence regeneration is mildly improved, and your senses are enhanced by a moderate amount (about equivalent to half a grade).
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| Endless Hunger of the Ocean has devoured Caldian Eye Eater for the first time. New Skill created.
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| Devour the Flesh of the Fallen: When feasting upon the corpse of a fallen enemy, you have an easier time learning any Skills that the fallen enemy possessed for six hours after the meal.
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I also farmed quite a bit of Achievement for healing the townsfolk over the years, in addition to the indirect benefits brought by being a competent healing mage.
| Influence: You have healed twenty debilitating injuries, you have healed one hundred debilitating injuries, you have healed five hundred debilitating injuries.
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| Achievement + 800, Achievement + 1,500, Achievement + 2,300
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Finally, I advanced both of my Skills another Tier.
| Skill: You have increased your {Basic Ice Manipulation} Skill to Advanced Grade
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| Achievement + 5,000
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| You have raised basic Ice Manipulation to Tier 3
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| Mana Stat +35
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| Skill: You have increased your {Born of Winter’s Hold} Skill to Intermediate Grade
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| Achievement + 4,000
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| You have raised basic Born of Winter’s Hold to Tier 2
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| Mana Stat +15, Vitality +15, Resistance +15
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The moment I hit level 40, my friends congratulated me for my growth, and I started to make preparations for the next step forward. Now that I had pushed all the way to level 40, it was time to select a new feat, and then get my third Spark - and with that, I would only be one spark away from the compound spark I had been looking forward to receiving.
