I Play Yu-Gi-Oh! Card Game

Chapter 1298: The New Version of The Game



"The effect of Hot Red Dragon Archfiend! Once per turn, destroy all monsters in Attack Position except this card!" Jack shouted, "If this effect is not activated, Hot Red Dragon Archfiend cannot declare an attack this turn!" (manga effect)

Similar to the Red Dragon Archfiend in the animation, Hot Red Dragon Archfiend also had the side effect of attack restriction. The side effect of Red Dragon Archfiend was that monsters on the same side that have not been attacked this turn would be destroyed, while Hot Red Dragon Archfiend must activate the nuking effect to destroy every other monsters, including monsters on the same side, before it could attack.

In fact, in general, the effects were a bit pitfalls. The various vests of Red Dragon Archfiend were often not good teammates. They always liked to attack teammates on the same side as themselves.

But in any case, Hot Red Dragon Archfiend was definitely much stronger than Red Dragon Archfiend. His positive effect was the ability to clear the field, which was far more useful than the Red Dragon Archfiend, and the controller could choose whether to activate it, unlike the Red Dragon Archfiend, which must forcibly blow up all the monsters it has not attacked at the End Phase.

At least it was worthy of being an ace monster.

The effect of Hot Red Dragon Archfiend was activated, and the sea of ​​fire swept across the field of the D-Wheeler on the opposite side like a tidal wave! The Strong Wind Dragon was swallowed up in an instant, and the dragon's solid body quickly collapsed and disintegrated under the burning flames, and was burned to ashes.

"Hahahaha, be suppressed by the unparalleled power of Hot Red Dragon Archfiend!" Jack shouted, "Hot Red Dragon Archfiend, attack directly!"

Hot Red Dragon Archfiend, which had activated the ability to clear the field, also obtained the right to attack. It spread its wings and flew forward, with its ferocious claws open, grabbing the white D-Wheel with meteor-like flames.

"Activate the Trap Card – Card Defense." The D-Wheeler said, "When an opponent's monster declares an attack, discard a card to negate the attack, then draw a card from your deck." (Animation card)

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