Chapter 1144: Battle of Gods
Ash Blossom & Joyous Spring, by discarding it from the hand, could invalidate the effects including drawing, deck searching, graveyard feeding and special summoning ftom the deck.
Card masters who knew Yu-Gi-Oh could see that this basically includes all the effects that must be used by meta decks in all generations to build the field.
Therefore, Ash Blossom & Joyous Spring alone could strangle countless combos in the cradle and make people die on the spot.
Let’s not talk about the distant past, just talk about the "Junk Speeder" summoned on the field now.
In the past generations of Yu-Gi-Oh environment, Junk Speeders was basically the first move to directly determine the victory or defeat. You just needed to Synchro Summon Junk Speeder, activate its effect to call as many Synchron monsters as possible from the deck in one breath, and then after a long series of operations, you could definitely arrange an invincible lineup.
For example, when the effects of the five monsters you summoned on the field were all "negate the Spell/Traps/Monster Effects and destroy it", imagine that the opponent only had six cards in his hand at the beginning, and five of them were destined to be directly negated. Facing this lineup, the opponent had no room for resistance.
But the sudden appearance of Ash Blossom & Joyous Spring changed this situation.
One Ash Blossom & Joyous Spring could directly make the fake card effect of the Junk Speeder invalid. And not only that, because you might have used up the precious normal summon opportunity that only came once per turn when you summoned the Junk Speeder, you would most likely not be able to continue to deploy after eating Ash Blossom & Joyous Spring.
All you can do was to leave a Junk Speeder with a defense of only 1800 on the field alone and end this round helplessly. Then in the next opponent's turn, you would helplessly watch the opposite side operate and OTK you.
