Chapter 132: We Can’t Have Everything! But… (2)
I liked making choices.
For example, my childhood game, Pukimon.My favorite part of Pukimon was at the beginning where you got to choose one of three Pukimon.
Water, grass, fire.You could choose one and start your journey.
Not just Pukimon but most games had choices.I also liked ‘job class’ moments in RPGs.
Would a Warrior be better than a Bandit?If building a Bandit, then was it better to equip a dagger or throwing knife? Considerations like that.
I think I really enjoyed that kind of process.
The sadness of gaining one but having to lose the other.The joy of leaving behind what was left and moving forward with what was in hand.
Choices were like that.That was what I liked.
What would Cecily, Hina, and Naru think?I told the children who were gathered.
