Chapter 260 The Inheritor’s Judgment
Giant footsteps shook the ground, each thud echoing in the depths of the earth.
From behind the ruins of the Wind Shrine, a figure emerged, not merely an ordinary golem but an ancient legacy—the Inheritor—long buried in darkness, representing the convergence of forgotten knowledge and elemental power.
Standing over twenty meters tall, the figure loomed majestically; its body was not entirely metal or stone but rather a composition of transparent crystals that reflected the light of will. Each movement created a stunning visual effect, as if light were trapped within its shimmering surface. On its chest, the sigil of Stones, dormant since the first era, glowed with a purplish hue, a symbol of power concealed for centuries, signaling untapped potential.
Varnax, weighed down by the burden of his knowledge, bowed his head in despair, feeling the weight of untold histories press upon his shoulders.
"The power of judgment has shifted. I... am no longer authorized."
Spell I: Light of the Evaluator
The first moment that occurs when this spell is activated is a wave of energy that makes the air feel heavy; the light emitted vibrates gently, reminiscent of a heartbeat, radiating an aura of honor and justice that reverberates with the very essence of truth.
Spell II: Wave of Power
This spell generates shockwaves that disrupt the positions of enemies, pushing them back within a twenty-meter radius. The waves create a booming sound that echoes, trembling the ground and raising clouds of dust like an invisible curtain, obscuring the enemies' vision.
Spell III: Tentacles of Darkness—an embodiment of shadow's wrath and cunning.
This spell summons shadowy tentacles from the ground that ensnare opponents, immobilizing their physical movements. Resembling dark mist, these tentacles swirl and creep tightly around their targets, emitting a chilling whisper as they make contact with the earth.
