Chapter 485 - 486: Heaven’s Path Feather Divine Head Ornament!
Level 52, I’ve reached level 52! But my equipment is...Level 40 Holy Weapon, Level 35 Master-Level Glorious Jewelry Set, Level 30 Glowing Red Dragon King armor, the other pieces of armor are all rubbish.
I opened the character attribute tab for constitution, and looked at the newly unlocked ability for the War God Form.
War God Form: All attributes +80! Newly unlocked ability: Battle Immunity.
Battle Immunity: Passive skill: When the host transforms into a Three-Star War God form, this ability automatically activates.
Skill details: Corrosive skill resistance +3000, negative skill resistance +3000, passive negative skill resistance +3000.
This skill is awesome, really amazing. Basically, once I transform, players from Mage classes, including Warriors... the damage all classes cause to me is just damage value, no additional effects, all completely resisted!
For instance, when an assassin coats his daggers with poison, the damage they cause to me is just the player’s attribute damage, the poison effect will be resisted. It’s the same with an archer’s poisoned arrows, for example, any weakening effects from a warrior’s skills will also be resisted, the damage caused is solely the player’s attack damage, no additional damage values.
The above only applies to physical classes, as for Mage classes, they have a tougher time dealing with me in my transformed state. Ice spells can’t freeze me, fire spells can’t cause additional burn damage to me, earth spells can’t diminish my defense value, and dark magic can’t weaken any of my attributes. In a sorcerer’s absolute territory, no effects can be applied to me.
The passive skill Battle Immunity works on NPCs as well. In summary, whether it’s NPCs or players, as long as their hit value can’t exceed my resistance attribute, their additional damage or negative skills etc., can’t cause any extra damage to me! Not even a bit!
