Becoming Professor Moriarty’s Probability

Chapter 2: A Study in Grey



「 Sender:KIM573 「 Subject:To the Story Department, please read the contents of this email if you don’t want to ruin the game any further.

This game's illustrations, graphics, and optimization are more or less flawless. Nearly everything about the game is perfect.

Except for one thing— the story that your department is responsible for.

To be honest, with the quality of this game, as long as the story isn't abysmally bad, it should be an absolute hit.

However, that doesn't mean you can neglect the consistency of the narrative as you have done… well, consistently, unironically.

Let’s set aside the fact that all main characters are turned into females. We can just brush it off as a unique feature of the game. However, the fact that the majority of the characters seem to have low intelligence is something I simply cannot overlook.

To make the protagonist shine, you should've planned out a more well-thought-out trick. What's the point of nerfing the intelligence of practically all the characters, except for the protagonist, in a mystery game?

And why do all the events that unfold feel like a sloppy photocopy of the Sherlock Holmes series?

A late 19th-century London with supernatural abilities. Detectives tracing bizarre incidents in this urban fantasy setting that the game world revolves around.

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