But for a Slime

Chapter 362 - 069.4 - Tested, Testing, and Being Testy



<continued - 4/6>

Ultimately, gladiator seemed to be a dead end, at least until he would be able to open up more 'char:' skills as he currently didn't have enough to use. He had six available, but only two were unlocked to be freely used with any skill he desired. Those two were already in pretty important spots: polyglot and double learning. He wondered about using the 'char:' skill currently making double learning available to him permanently and applying it to allow any weapon. He wasn't sure how the system would act once he became fully acclimatized to the world and whether or not he could still strong arm keeping the weapons in hand. The other 'char:' skills he had were locked to skills that he worried that he wouldn't be able to actually practice or use and thus actively level them to skill level one to free them up. These were locked to a fifty percent boost to learning and three 'char:' skills in the believer job: enhanced magic, enhanced magic defense, and enhanced wisdom. How do you 'do enhanced wisdom' to make it level up faster? Joe ultimately became frustrated as he couldn't figure out what he could do to increase their skills faster. Even double learning, while he had the specialist job equipped, only went up to two percent. He still had ninety eight to go! And that was with the insane amount of learning he actually did have and leveling that job to twenty. If he was getting one percent per ten levels… he would need a butt ton of levels!

In the end, he was left frustrated and very worried once he saw how poor gladiator was as a job and that he wouldn't be able to freely use all his combat skills and weapons. I guess… I'll have to seriously consider using the goblin king rings… that's.. about the only useful thing right now.. but… Joe sighed at the thought and quickly moved up taking on the goblin king quite a few more times on his to do list. If he could get a half dozen rings and just unlock a couple weapons that way, it might be much more useful and better for his equipment than if he kept the gladiator job equipped, even in a secondary job. Which he did, securing another six rings that week as he was able to take on the goblin king three times during the week.

Even without the negatives of the gladiator, he really didn't want to lock two sub job slots he had to two jobs: gladiator and a priest job. He would have to have one of the jobs as a priest job anyway, if he wanted to easily change jobs regularly, which meant he only had two slots to fill with jobs at the moment: the main job and one sub job slot. If he could keep both those open, then he could level two jobs per day, doubling his leveling efficiency once again.

He ended up choosing to level mercenary, duelist, soldier, horseman, and warrior as well on top of gladiator, getting all of them to level thirty easily enough, but he didn't go into swordsman, staff warrior, thrower, axman, hammerman, maceman, and pugilist at all as it seemed to be jobs specific to a weapon whereas the others appeared to offer a more general combat skill. Despite that, they didn't offer much at all, being as limited, in their own way, as the jobs that he ended up skipping.

The mercenary did let him use a sword, shield, bow and armor, but didn't give him any way to use a spear. He did get another strange skill called bounty that appeared to allow him to pursue and make a job out of bounties.

Mercenary Skills

Sword: Able to wield a sword.

Shield: Able to wield a shield.

Bounty +: Gain extra experience and wealth when taking a bounty. Gain a bonus to skills, tracking, and actions need for pursuing bounties.

Bow & Armor: Able to wear and use armor and wield a bow.

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